Thursday, May 14, 2009




Ok here is my final project with bad sound editing haha. Umm i will be sending you an email with the zipped file of it so you can take a look at it a bit nicer. Feel free to check it out on youtube as well. Here is the link hope it works http://www.youtube.com/watch?v=O1Z0kM_aunM

Wednesday, May 13, 2009


I am rendering out my last scene right now.
I am very very happy how my new scene came out. I was able to play with the fur, and although it results in long render times i believe it is worth it. I will be uploading it onto this blog, on youtube and sending you it in an email, with a link on the email to the youtube upload. I hope you enjoy it.
I am also excited about getting together this summer for drawing, i hope we go through with it.

Tuesday, April 7, 2009

I went through some stuff in mel today.  I noticed that a lot of the syntax was like unix.  The commands took an option, i think they call them flags in mel though, and a lot of the variables have to be declared, like in C and java.

i wrote a little code to create a plane and i tried to change the color but i couldnt figure out how to.

The way i think changing color would be to assign a material first.  I looked around in the tutorials to find how to change it but i wasnt able to.  But once i find it i bet there is a color option in the material to change its color.  Probably simply called color

int $planeLength = 5;
int $planeWidth = 5;

plane -length $planeLength -width $planeWidth;

Sunday, March 29, 2009

Finally

So i was finally able to get my video uploaded.  My scenes i color corrected in photoshop are not uploaded yet tho sadly.  I am having problems getting the still frames into an image movie sequence.

I have one scene in there where the dog walks sort of unrealistically and i probably should leave it out of the video, probably go back and fix him.  But i did get one scene where the dog is running really fast to look good.  Well at least a lot better than it used to.  The dog has the correct technique way a dog moves, i spent about 3 hours just trying to get him to animate correctly, and i watched many videos.  Ive come to the conclusion tho, with the dog model and rig i am using its difficult to get my dog to look realistic.  

I am very happy with my room scene, that is the one that needs the color touch up in photoshop still, but i think it already has a great color balance.  I wasnt able to incorporate a special effect to my scene sadly.  I am hoping to at least have it done by the end of the semester, im not saying that counts for anything, but i would like to see myself finish this one through.  I created my window using that as my atmospheric effect, and i created a fog on the spot light acting as the sunlight.  But the fog atmospheric effect actually didnt come through that well with my export. 

Well here is the link to my video. http://www.youtube.com/watch?v=k9LxKfuES18

Sunday, March 22, 2009

Sample image


Here is one of the JPG images i rendered out in my room scene




Im not sure if you can notice the motion blur in it yet. 

 I need to get my layers rendered out so i can work on some color and atmospheric effect.  I still have a work to be done, and im never gonna have it perfect, but i want it to at least fill the requirements.  

Trouble with Layers

I finished my main scene with the table the chairs and the atmospheric affect.  But i ran into a problem where when i rendered out the layers in the batch render editor all the layers came out black.  I used an ambient occlusion on the objects in each layer (1 object per layer). And i also set the color of each object to pure white.  Im not sure what the problem is, im sure its very simple i just must of forgot a step and i cant think of it for some reason and i feel really dumb.  

Although i am happy with the way the scene came out.  i created the room all by myself.  I used planes to create the walls and i used a combination of cylinders and planes to create my window in the room.  Which you will actually never see in the video.  The walls in the room i believe look like they have depth to them, i used a useful image on them to texture it and i think it did the trick.  I also added motion blur in this scene to the ball.  I havent put the frames together yet to see it all rendered and played out, partly because i cant render out the scenes in layers but i am excited to see how it comes out.  

I did render the master layer out as a jpg and for a quick mental ray render i am very proud of the result.  Im gonna try and tackle Adobe After Affects tomorrow to see if i can use that program to play my scenes together.  I sort of want to write a code myself that will open up the images and play them at 24fps.  I cant see how that can be that difficult and im sure it will be a fun task. The great part was if i would be able to code something like that, and actually export it as a quick time file lets say.  Idk just thoughts, that may be harder than i have time for or maybe not, i will take a look into it.